The juice

BMW

Worked within BMW’s R&D department (EN-50) at Headquarters in Munich, designing future-forward driving experiences at the intersection of Mixed Reality, AI, and automotive UX.

Contribution

Designed and built Mixed Reality prototypes to reimagine commuting — creating seamless interactions across in-car screens (HUD, Center IVI, AR) and beyond the vehicle. Developed fully functional prototypes later showcased at CES, and co-authored two patented inventions.

Outcome

Shaped BMW’s vision for connected mobility, influencing both internal roadmaps and public showcases. Work was presented to the BMW board at their annual conference and informed future MR-driven experiences.

Role

Interaction Designer

Timeline

June - Dec 2022

Location

Munich, Germany

Unified Platform

Created a holistic, dynamic user experience across all the in-car screens – Head Up Display, Dashboard, Center IVI and AR support for autonomous driving.

Mobility Reimagined

The prototype I worked on was presented at CES 2024. Using AR, it expanded the driving experience beyond the vehicle, removing the barrier between the interior and exterior.

Mixed Reality Journeys

Designed a connected Mix Reality experience – supporting everything from planning a route on the mobile app to last mile AR navigation outside the car.

Details limited by NDA
Happy to share more over a call

Mixed Reality Journeys

Designed a connected Mix Reality experience – supporting everything from planning a route on the mobile app to last mile AR navigation outside the car.

Unified Platform

Created a holistic, dynamic user experience across all the in-car screens – Head Up Display, Dashboard, Center IVI and AR support for autonomous driving.

Mobility Reimagined

The prototype I worked on was presented at CES 2024. Using AR, it expanded the driving experience beyond the vehicle, removing the barrier between the interior and exterior.

©

Mario Santanilla - 2025

©

Mario Santanilla - 2025

©

Mario Santanilla - 2025

©

Mario Santanilla - 2025